SRP101

A repository used to teach the basics of Unity's SRP feature in 2018

View the Project on GitHub ArturoNereu/SRP101

What is a Scriptable Render Pipeline?

Put simply, is a way to configure and perform rendering in Unity that is controlled from a C# script.

HDRP LWRP

A SRP, in a nutshell is in charge of

What do we want to achieve by moving over to SRP’s

Official Unity GitHub

As of the release of 2018.2, here is a comparison of what you can get: Comparison

Presentations

Internet Articles

Documentation

Repositories

Tutorials

Curated by: Brad Weiers Arturo Nereu